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Associate Build Engineer - New Sci-Fi FPS IP at Creative Assembly (Horsham, UK)

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Creative Assembly

Creative Assembly is looking for an Associate Build Engineer to join our brand-new and exciting First-Person Shooter IP based at our studio in Horsham, in the heart of West Sussex.

As part of the Build team, you work alongside the Build Engineer to help develop backend infrastructure for the build pipeline and maintaining the continuous integration and testing systems.

Key Responsibilities

In this new and varied role as a Build Engineer, you will help to enable the development team to work as efficiently as possible to deliver solid tools to facilitate rapid and stable build.

On a day-to-day basis, you will assist with the following tasks:



  • Creating extensions to Unreal Engine code (C++)

  • Writing scripts to support CI and all related systems (C#, Python, batch files), dashboard UIs (C#/web development)

  • Working with store APIs (e.g. Steamworks) to manage builds

  • Liaising with the Engineering teams to formulate plans to help with the fast and effective delivery of builds and tools for the wider team

  • Creating and managing work processes that improve build robustness and helping to foster an environment of responsible development


Knowledge, Skill and Experience

Essential



  • A solid technical foundation - e.g. Computer Science / Maths degree or equivalent work experience

  • Solid C++ skills

  • Experience in higher-level programming languages – e.g. C# or Python

  • Approachable, friendly, and confident in decision making with excellent communication skills


Desirable



  • Knowledge of version control software (Perforce or Git)

  • Games industry experience

  • Experience using UE4

  • Experience with database systems such as SQL, Elasticsearch or MongoDB

  • Familiarity with any of the following languages: Java, Batch, PowerShell

  • Web development


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